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editor

pascalorg · pascalorg/editor

Pascal Editor is an open-source 3D architectural editor with MCP tools, allowing AI agents to interact with and generate 3D building models.

Open-source 3D architectural editor with a local CLI, MCP tools, and practical workflows for humans and AI agents.

25k stars3.1kLicense: MITUpdated 3 days ago0 opens

Preview

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What you can do with it

  • Use AI agents to generate or modify 3D architectural floorplans.
  • Integrate AI agents into a 3D editor workflow for building information modeling (BIM) tasks.
  • Explore and analyze complex building structures with AI assistance in an interactive 3D environment.

Try asking your agent

  • “Create a 3D model of a single-story house with a garage, specifying dimensions and roof type.”
  • “Modify the existing `project_alpha.json` model to add a new window to the living room and expand the kitchen area.”
  • “Analyze the structural integrity of the `building_design.glb` model and highlight any potential weak points in the 3D view.”

Safety check

Caution

Usable, but read the notes first.

  • ●npm package runs a script automatically on install.package.json

Automated scan of the repo files. Always review code you run.

From the README

Pascal Editor

An open-source, local-first 3D building editor built with React Three Fiber and WebGPU. Run it in the browser or from the CLI, and connect AI agents through MCP.

https://github.com/user-attachments/assets/8b50e7cf-cebe-4579-9cf3-8786b35f7b6b

A first look at Pascal Next

Explore the live demo — a real home reconstructed in detail, from its rooms and finishes to the structure and systems behind the walls. This hosted preview explores the direction of the next Pascal editor; the experience shown here is not yet part of the open-source editor release.

Exploded view — see how the home fits togetherCut view — slice through the building
X-ray — reveal the modeled systemsWalkthrough — step inside at eye level
Interactions — open doors and exploreEnvironment — change the light and atmosphere

We are exploring what this could make possible for facility management, home services, architecture, home building, and infrastructure. Join the discussion on X and tell us where you would use it.

Make something with these videos

Making a video, tutorial, article, or social post about Pascal? You are welcome to use and edit this footage, including in monetized content, under CC BY 4.0. Credit Pascal, link the license, and note your edits; no separate permission is needed.

Download the six original videos and see the creator guide.

Run the Editor Locally

Node.js 22.13 or newer can create a persistent local Pascal installation without cloning this repository:

npx @pascal-app/cli editor

The CLI starts the editor and an authenticated MCP service in the background, selects collision-free loopback ports, and keeps projects in ~/.pascal/data/pascal.db. The npm package holds the CLI and that MCP service; the web editor runtime is downloaded once per version on the first command that starts the editor and verified against a digest published inside the package. Configure an agent to launch pascal mcp connect, which needs neither the editor process nor that download. Install the pascal command with npm install --global @pascal-app/cli. See Run Pascal locally for pnpm/Bun commands, project management, MCP setup, updates, storage paths, and troubleshooting.

Use one active agent client per local CLI service. The standalone local HTTP runtime shares active scene state between clients; use separate PASCAL_HOME directories and service processes when independent concurrent work is required.

Self-host it

The editor ships as one container, ghcr.io/pascalorg/pascal-editor, tagged with the same version as the npm packages (latest follows stable releases). Projects live in SQLite under /data; one admin password protects the instance; PASCAL_PUBLIC_URL is read at runtime, so the same image serves any domain.

docker run -d -p 3000:3000 -v pascal-data:/data \
  -e PASCAL_ADMIN_PASSWORD=change-me \
  -e PASCAL_PUBLIC_URL=https://pascal.example.com \
  ghcr.io/pascalorg/pascal-editor:latest

See SETUP.md, "Self-hosting" for the compose file, the variables, agent access and public embeds.

Agent skills

Install Pascal's public agent workflows from this repository with skills.sh:

npx skills add pascalorg/editor \
  --skill pascal-3d \
  --skill furniture-fit

Claude Code users can install the same canonical skill source as a plugin:

/plugin marketplace add pascalorg/editor
/plugin install pascal-agent-skills@pascal

The Claude plugin also supplies the local pascal mcp connect server. Install and start the Pascal CLI first, and keep pascal on the PATH used to launch Claude Code. This local connector needs no Pascal account or API key and does not upload projects automatically. Its plugin root is this repository's skills/ directory, so an install copies only the skill bundles and their plugin metadata rather than the repository.

The plugin bundles two servers: the local pascal connector above and a hosted pascal-hosted server for https://editor.pascal.app/api/mcp, which prompts for an optional Pascal API key at enable time and stores it in the OS keychain. Leave the key empty to run local-only.

Claude Code 2.1.258 loads both the user-scoped pascal server created by pascal mcp setup claude and the plugin-provided server. Remove the manual entry before reloading or restarting Claude Code so only the plugin owns the connection lifecycle:

claude mcp remove --scope user pascal

Use /mcp to remove or disable any project- or local-scoped Pascal connection too. Leaving both connections active violates the one-active-agent-client-per-local-service requirement. When the intended project is hosted in a Pascal account or organization, disable the plugin-provided local server in /mcp and configure the hosted endpoint from the skill setup guide instead.

Codex users can install the same plugin from the repository marketplace:

codex plugin marketplace add pascalorg/editor
codex plugin add pascal-agent-skills@pascal

OpenClaw installation becomes available after the skills are published under Pascal's ClawHub publisher. See skills/README.md for the owner-qualified install and verification commands.

pascal-3d covers safe local or hosted MCP setup and verified scene work. furniture-fit produces a bounded, evidence-based footprint assessment without claiming unsupported height, swing, or delivery checks. See skills/README.md for package details and validation.

The skills inspect the connected MCP tool schemas before using optional fields. A capability present

View source on GitHub