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Agent-Loop-Skills

gaasher · gaasher/Agent-Loop-Skills

Cung cấp các vòng lặp agentic có thể tái sử dụng dưới dạng Agent Skills tiêu chuẩn mở cho các tác vụ như tự nghiên cứu, phân tích dữ liệu và tối ưu hóa mã.

Lặp lại cho đến khi tốt hơn — các agentic loop sẵn có (tự nghiên cứu, viết bài khoa học, phân tích dữ liệu, tối ưu hóa code/SQL/prompt, red-teaming) dưới dạng Agent Skills tiêu chuẩn mở. Được kiểm soát xác minh; nguyên bản trên Claude Code, có thể di chuyển qua Codex, Cursor và các host Skills khác.

174 sao19Giấy phép: MITCập nhật 4 tháng trước0 lượt mở

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Bạn có thể làm gì với nó

  • Tự động hóa tối ưu hóa mã lặp đi lặp lại bằng cách để agent tinh chỉnh các giải pháp.
  • Thực hiện viết khoa học với các agent tinh chỉnh bản nháp dựa trên phản hồi.
  • Thực hiện phân tích dữ liệu với các vòng lặp agentic tự cải thiện.

Kiểm tra an toàn

An toàn

Không thấy dấu hiệu rủi ro trong các file đã quét.

Quét tự động các file trong repo. Luôn xem lại code trước khi chạy.

Trích từ README

agent-loop-skills

Loop until it's better — drop-in agentic loops, packaged as open-standard Agent Skills.

Autoresearch · scientific writing · data analysis · code/SQL/prompt optimization · red/blue/purple-teaming — each a generic, reusable loop you bind to your own task at invocation time, that iterates against a real signal until the work is actually better.

A real run. The tournament-autoresearch loop on a CIFAR-10 model under a fixed 5-epoch budget — competing agents propose a change each step, a self-calibrating judge keeps the winners (green) and discards the regressions (gray): 0.734 → 0.798 val_acc, hands-off, 7 of 11 kept. Full ledger: showcase/tournament-autoresearch. Far from SOTA by design — a deliberately tiny CNN at 5 epochs on a laptop GPU (Apple MPS). The demo is the loop's decision-making, not the absolute accuracy.


Why loops-as-skills

Two ideas collided in late 2025, and this repo lives in the overlap:

  • Skills became the portable unit. An Agent Skill is just Markdown + a little YAML that an agent loads only when relevant — "maybe a bigger deal than MCP … throw in some text and let the model figure it out" (Simon Willison). One SKILL.md now runs across ~30 hosts (Claude Code, Codex, Cursor, …).
  • The loop became the program. Karpathy ran ~700 autoresearch experiments in 2 days from one markdown prompt; Geoffrey Huntley's Ralph is, "in its purest form, a Bash loop." Agents get most of their power not from one clever prompt but from iterating against feedback.

This repo makes the loop be the skill. Instead of task-specific skills, each entry is a generic loop — program · artifact · feedback signal · run ledger · termination — that you bind to your task at invocation time. Paste your goal; the loop proposes a change, runs it in your environment, scores it on a real signal (tests, latency, a metric, a calibrated judge), keeps it only if it's better, logs it, and repeats.

The honest part: unsupervised agent loops are famous for spinning forever and confidently shipping garbage — at 90% per-step accuracy, a 5-step chain fails ~40% of the time. Every loop here is verification-gated: an objective feedback signal decides each step and an explicit termination condition ends it. That discipline — not autonomy for its own sake — is the point. (See Limitations.)

How a loop works

flowchart LR
  T["bind your task(artifact + signal + budget)"] --> P["proposeone change"]
  P --> R["run it inyour env"]
  R --> S{"scoretests · metric · judge"}
  S -->|better| K["keep + log"]
  S -->|worse| X["revert"]
  K --> G{stop?}
  X --> G
  G -->|"plateau · budget · threshold"| B(["best artifact"])
  G -->|no| P

Every loop decomposes into the same five ingredients — program (SKILL.md), artifact slot (what's improved), feedback signal (what drives the next step), run ledger (append-only log), and termination (when to stop). Skills ship zero heavy dependencies: your code (a torch trainer, a SQL database, a dataset) runs in your environment via a bound run command; the skill shells out and reads the result. Multi-role loops use spawn-or-degrade — real isolated subagents on Claude Code, the same roles inline elsewhere.

Install

Any one of these installs all the loops:

Claude Code — plugin marketplace (add once, then install):

/plugin marketplace add gaasher/agent-loop-skills
/plugin install agent-loops@agent-loop-skills

Loops install namespaced as agent-loops:<name> (e.g. agent-loops:karpathy).

Any Agent-Skills host — the standard installers:

npx skills add gaasher/agent-loop-skills                   # auto-detects host, installs to the right dir
gh skill install gaasher/agent-loop-skills --agent <host>  # claude-code | codex | cursor | …  (--pin, gh skill update)

Manual — clone, then copy the loops into your host's skills dir (pick the line for your host):

git clone https://github.com/gaasher/agent-loop-skills

cp -r agent-loop-skills/loops/* ~/.agents/skills/   # cross-tool: Codex, Cursor, Pi, OpenClaw, …
cp -r agent-loop-skills/loops/* ~/.claude/skills/   # Claude Code
# Hermes: hermes skills tap add gaasher/agent-loop-skills

Then just describe your task — the host loads the matching loop. Research loops also call the shared literature-search skill; installing everything puts it alongside them, and any loop degrades gracefully (to WebSearch) if it's absent.

Loops in action

Most skill repos tell you what a skill is. Here's what these loops actually do — real Sonnet runs, full ledgers in showcase/.

🧑‍⚖️ tournament-autoresearch — competing ideas, a self-calibrating judge

<n> agents pitch competing changes each step; a judge critiques them, picks one, runs it, and recalibrates by comparing its predicted vs realized gain. On a CIFAR-10 SmallCNN under a fixed 5-epoch budget it climbed 0.734 → 0.798 val_acc, keeping 7 of 11 changes and reverting all 4 that regressed — escaping the plateaus a single-thread loop gets stuck on. (That's the run charted up top.) → showcase/tournament-autoresearch

🔬 ml-autoresearch — analysis-first, every change traced to a cause

This loop reads inside each run — gradient flow, dead neurons, the loss curve — and grounds the next change in that evidence rather than guessing: "FC grad 57% vs first conv 3.3% — severe imbalance; 54% dead neurons" → add BatchNorm; *"cosine schedule fixed the epoch-3 dip entirely (monotonic!),

Xem mã nguồn trên GitHub